DESIGN
My game design projects. I also worked on UI & Art for most of these.
A Capture the Flag level made in Unreal Engine for Fortnite, themed around underground caves.
A physical board game adaptation of the narrative-adventure indie game "A Short Hike" by Adamgryu. Made for Sheridan's Design Week (Yr 3 Sem 1).
A Microgame based around the verb "to cut". Made for Sheridan's Design Week, and displayed in arcade cabinets around campus (Yr 2 Sem 2).
A Capture the Flag level made in Unreal Engine for Fortnite, inspired by the moving stairwells in Harry Potter.
An alt-control game that's played using different levels of volume in players' voices. Made for Sheridan's Design Week (Yr 1 Sem 1).
A short narrative game about dealing with depression in tough times. I did all of the art for this game.







