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DESIGN

My game design projects. I also worked on UI & Art for most of these.

A Capture the Flag level made in Unreal Engine for Fortnite, themed around underground caves.

A physical board game adaptation of the narrative-adventure indie game "A Short Hike" by Adamgryu. Made for Sheridan's Design Week (Yr 3 Sem 1). 

A Microgame based around the verb "to cut". Made for Sheridan's Design Week, and displayed in arcade cabinets around campus (Yr 2 Sem 2). 

A Capture the Flag level made in Unreal Engine for Fortnite, inspired by the moving stairwells in Harry Potter.

An alt-control game that's played using different levels of volume in players' voices. Made for Sheridan's Design Week (Yr 1 Sem 1).

A short narrative game about dealing with depression in tough times. I did all of the art for this game.

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